Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System)
O**T
Great Gaming Reference
This is a great reference to have in your gaming library. Most of the people that I game with (we're all older, I think the youngest one in the bunch is pushing 40) don't really care for 5e and we all play 3.5 or Pathfinder , so I'm very pleased that Amazon has 3.5 edition books in such great condition (brand new or very close to it). I would highly recommend not only this book but also this vendor.
B**W
Great for DMs, and also for authors
I finished reading the Dungeon's Master Manual for D&D e3.5 recently. In addition for its stated purpose, the game itself, I find it is also tremendously helpful in for novel writing as well. For me, at least, it does double duty as one of those how-to-write books. It is particularly useful because D&D is the root of my favored genre.It has extended lessons and quick tips for writing plots and handling multiple characters. It has numerous plot prompts and story hooks, as well as means for investing both characters and players (or in my case, readers) into the adventure. It covers both long-term arc plotting as well as improvisation. There's lots of help for quickly creating NPCs. It even has rules for things like daily weather, which I tend to forget to include. These rules inspired me to create my own system so that I remember to include these little, background, things. This alone does wonders for setting and scene.Just the initial distinction of adventure is a big help. There is the "kick in the door" style of starting at the dungeon and fighting everything inside, or the more ease-into-adventure that has more role-playing and narrative. That is the primary distinction between Journey To Chaos and my next flagship series, currently untitled.Journey To Chaos starts with Eric and establishes his character, his conflict, etc. before there is any action. My next protagonist will be introduced beating the shit out of enemies. Currently, (first draft material) she will quickly find a story hook and go straight into the unknown world for adventure and plunder.If I ever started DMing, I feel like this book will give me all the necessary tools.Trickster Eric Novels gives "Dungeons and Dragons: Dungeon Master's Manual E3.5" an A+
A**E
I am a newbie, and this is great!
Pros:-Allows me to flesh out my intents as DM using 3.5 rules-Gives practical advice for all kinds of "what if?" scenarios-Very modular chapters mean you can skip previous pages-Extraordinary value for a new DM. Still high value as a player.Cons:-I would prefer to have more example content and less hang ups involving rules. Help me role play using the rules!-Part of a collection of 3.5 books that are not actually complete themselves. Requires DM to purchase several DM books to completely understand all rules.Other Thoughts:I have played DnD a few times, but this is my first sincere attempt at running a game. So far, this book as enabled me to do that without any major problems. I have skimmed through DMG2 however, and noticed that I'm still missing a few tidbits from that book.
C**W
A better revision than the 3.5 PHB
Even if you refuse to pick up the 3.5 PHB, I seriously recommend getting the 3.5 DMG, for these reasons.1) More prestige classes. The ones in the old 3.0 were subpar; the new ones added are great, even through they should have left out the Red Wizard one if they insist on it being a Forgotten Realms only class.2) You want to have extra-planar or epic level adventures. Well, you can buy the new DMG and skip buying the Manual of the Planes and Epic Handbooks, as the core stuff in both books is in the new DMG as well. However, you probably don't want to use the Epic system used here, as without the Epic Book's spell seeds, spellcasters are rather subpar.The new DMg is basically the old DMG with all the best stuff from the past 3 years included. A must buy for any DM, even if you have the old 3e DMG, especially for the ... price.
M**R
Fantastic if you're upgrading from 2nd ed.
The D&D 3.5 core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monstrous Manual) represent the newest and best incarnation of the greatest roleplaying game of all time. Many reviews have focused on the differences between versions 3 and 3.5. As someone who "skipped" version 3, I am reviewing these books as a newcomer to the d20 system. This is one of the most coherent, most streamlined, easiest to use roleplaying games I have ever seen. Everything about these books is top notch, from the binding, to the paper quality, to the editing. There is room for tremendous depth of play here. The character creation system strikes an ideal balance between detail and ease of use. Created characters will be rich and unique -- perfect for that extended campaign. The information contained in the DMG and MM are everything a new DM needs to get a great game up and running. If you're new to D&D, or if you're upgrading from versions 1 or 2, I highly recommend these books.
A**R
3.5 Dungeon Master Guide
Purchased used was in good condition . The usual wear and tear for a book that old . Even had the Dungeon map in the back still .
S**R
Nice update
After reading Frostburn, it makes you appreciate Environmental information. You know, traveling in a jungle isn't just about creature hazards, there is the monsoons, the disease, and perhaps the temperature to deal with. But most of what DM3 discussed was monster effects. They had some on drowning and getting set on fire, but very little on specific terrain. I'm looking right at DM3 right now, it doesn't even mention them in the Contents. Whereas I looked in the contents for this book, and they were right there. Someone else is DMing, and he is trying to decide which terrain to start at. He is thinking Frostfell, though this might better help him to come to a decision. And it isn't just the terrain that is better informed, it is also the presence of more prestige classes. In general, the Contents itself is better laid out, allowing you to find sections more easily. The first one was still only to page 86 at the bottom, and it was difficult to find the PrCs on the list, except by carefully looking.
Trustpilot
2 weeks ago
2 days ago