🍓 Strategize, savor, and score—breakfast just got a brainy upgrade!
AEGWaffle Time is an award-winning abstract strategy board game for 1-4 players aged 10 and up. Featuring quick 5-minute setup, it combines drafting fruit toppings and whipped cream to create patterns that influence scoring and turn order. With beautiful fruit illustrations and engaging gameplay, it’s perfect for families and foodie gamers seeking a fun, strategic breakfast-themed experience.
Number of Items | 1 |
Item Dimensions L x W | 9.5"L x 9.5"W |
CPSIA Cautionary Statement | Choking Hazard - Small Parts |
Are Batteries Required | No |
J**N
Super fun if you like a little bit of strategy
I love this game!!!! Some strategy needed so not a kid game.
N**S
This game is super fun!
The thing I love most about this game is that the rules are simple but the strategies deep!
C**R
OK but not great
This game is a bit hit and miss. Some people really enjoy it while others, even in the same family, don't like it.The components are of decent quality, not exceptional, not poor. The game play is easy to learn with a few small exceptions in the weak instruction booklet.For me, the game just didn't hook me and pull me in. Maybe if your family is really into breakfast foods it might pull you in since it's an interest. Just not for me.
S**E
Love this game
It’s easy to learn and teach. Fun, light weight game and definitely one I’ve enjoyed playing multiple times with different groups of people.
C**L
Excellent game!
This is a game I recommend especially for those looking to get into playing games but not wanting to be overwhelmed by the more complex world of board games (lookin' at you, Battlestar Galactica and your 500 expansions!).Fun, simple, and easy to learn, Waffle Time is definitely a hit!
K**N
Mixed Reviews From 2 Kids
In Waffle Time players are trying to make the tastiest waffle. All players start out with a waffle with some toppings on it. Then they take resources in a turn based way from a central board, which reminds us of another game called Juicy Fruits. This provides some player interaction, and seeds the player turn order for the next round. Each player gets to make a selection which will give them 2 toppings. The player then places those on their waffle to try and get bonuses based on orientation of the toppings. After 8 turns, points are tallied, and whoever has the most points wins.One of our kids really liked this game. She enjoyed the spatial puzzle element of deciding where to put the toppings, the way you chose toppings from the central board, and the idea of making a waffle. Our other kid did not enjoy the game. He mostly did not like the restrictions on placing toppings, and thought some of the rules, mostly the blueberry rules, were kind of hard to figure out. In his defense, this is the one caveat I had also. One of the blueberry cards was a bit of a hard concept to grasp.If you like games like Azul or Juicy Fruits, you'll probably enjoy this game as well. We're keeping it because it's simple enough that we should be able to watch TV while we play it, but the variable bonuses and topping rules haven enough variety to keep it interesting for a while. It gets 3 stars, because the kid that didn't like it really did have some valid points. Of course, restricting how the toppings are placed is also why the rest of us liked the game. I probably would give this 3.5 stars if I could.
K**N
Hungry for some strategy?
I became a fan of AEG's games with their release of Cascadia, a kind of relaxing game that could be described as "multiplayer solitaire," where players are constructing a landscape in front of themselves and placing items (animals) on that landscape in certain configurations, to score points according to a set of objectives that are displayed on a series of cards set out at the beginning of the game.Waffle Time is similar in many ways, but different in a few areas. In WT, the landscape is set - it's a grid... a waffle. There are more items to place (fruit, cream, syrup and butter), and some of them stack. Like Cascadia, there are still cards displaying objectives and points awarded for achieving them.The drafting of the foodstuff items is clever and will be familiar to players of "Meadow." Every round there is a selection to choose displayed on (another) grid. This 3 x 3 grid has notched edges where players will insert their colored player pieces. After inserting a playing piece, a player will be awarded the two items closest to their piece, which they can then place on their waffle. In a 3 or 4 player game, two of the notches are unavailable, and in a 2 player game, four. Thus, players in turn order block out certain options for the next player. As you go, options become more limited. And every round, one row or column of choices changes.This is just a basic overview of gameplay, but as you can see, it's a bit of a puzzle as to how to place fruit and other items on your waffle and score according to the objectives set forth on cards. There are certain restrictions for placing items (items must be placed orthogonally adjacent to each other on a turn, cream cannot be placed on fruit, etc) and a clever way of limiting the amount of syrup that is available for each player.I really enjoyed this game! The symbology on the cards is somehow not as intuitive as my family would have liked, but a couple more plays would surely fix that.I very much recommend it.A warning however - I developed such a craving for waffles as a result of playing this that I went out and bought a waffle maker and started making Belgian waffles on the weekends. If you get everything represented in the game for toppings it can get rather pricey... but delicious!
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