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Myth 2: Soulblighter (Linux)
F**O
I'msure it was really fun at one time
These days I usually compares games like this against Starcraft 1 OR Command and Conquer. It's a little on the slow game pace side (even after speeding it up a bit). My kids thought it was ok then asked when can we play command and conquer or starcraft 1.::sigh:: Wish something like that would come out natively for linux :/
J**E
Should not have gotten it...
Should have followed the recommendation in another review against purchasing it. One can tell graphics are older / lower quality. On top of that I did not manage to make it work on a modern Ubuntu distribution. Did not try really hard. But it is a game, it is supposed to be Easy... How much fun can be a game that one can not play?!? Not even the box is in a very good condition...
C**Y
Works great on Mint 18.2
Works and plays great, even on a newer distro. I am currently using Linux Mint 18.2 and got it installed and running in about 10 minutes, although it was with a workaround.
T**D
UCK!!!!!
I will not even comment on this piece of trash. Because I threw it in the garbage where it does belong.
S**T
I so much love the Myth games. Don't care how old. They are so much fun to play.
I for one am a big fan of the Myth games. Always have been ever since the day all those years ago it came out. I still play it in my own time and love it to bits. Could care less how old, one of the best games ever made. Bungie was and still is brilliant at making games and this is one title not to be forgotten for its all out excellence of both gameplay and most awesome storyline ever. Far out stuff totally.
V**S
Nice arcade game.
This is a nice arcade and puzzle-solving game, but definitely not what's often advertised to be, namely a medioeval tactical wargame, even in the broadest sense of the word. It's basically a collation of arcade scenarios requiring multiple attempts to guess what approach (use of certain weapons, a path of flight, a certain tactical deployment, or a combination of those) will do the work and allow you to advance to the next scenario. After you complete the campaign, you can start all over again at higher settings of difficulty, or go for more clearly-cut victories.If you like solving puzzles, this is your game game; if you don't, stay away from it. Most important, this is NOT a wargame, in any sense of the word. If you enjoy nice (in comparison with the date of release) graphics, lots of gore and clickfests, go for it; if you care for the flow of medioeval battles, tactical planning, battle integrity, or are simply interested in thinking out the outcome of battles, do not buy it -- here pitched battles are over in a matter of seconds, and what's important is not how you develop your left wing or deploy your wizards, but the exact nanosecond you'll order that dwarf to set the explosive trap. It's basically an arcade game in a medioeval setting, provided with a campaign plot that links the various situations you will be confronted with.
S**E
Exciting and Addictive
I've lost my crossed swords! I'm a plain shield again, a victim of collusion between two players who caught me in a murderous cross-fire. With Giant Myrkridia on either side pummeling them with exploding projectiles, my poor warriors were doomed no matter which way they turned. Too, late, I realized that I should have taken to the high ground earlier, gotten a little more range for my dwarven bomb-throwers, and maybe wreaked enough damage to minimize my point loss.If you've tried Myth II on-line, you know what I'm talking about. The game was "Body Count;" the setting was the "Badlands." The goal was simple and brutal: kill as many of the other players' creatures as possible, while minimizing your own losses. Depending on how you do, and the ranks of your fellow players, you will either gain or lose points, sometimes a lot. Your rank depends on points, and your self-esteem depends on your rank. How I envy the princes and emperors who flaunt their exhalted status, disdaining the lowly swords and shields who make up the vast bulk of the players. Sometimes one will allow you to team up with him, giving you a simpler task, while he goes off to trounce the enemy. Several times now, in "Flag Rally," I've undertaken to guard the home flag while the senior partner endeavors to capture the enemy's, knowing that any points I get, or lose, will be soley the result of his prowess. But how else can I learn the tactics and strategies that will allow me to progress?If you haven't guessed yet, it's addictive; it's, in fact a sub-culture. As a parent of now fortunately grownup kids, I hate to think of all the home-work left undone, the books unread, the basketballs undribbled, and the girls undated because of "King of the Hill," "Assassin," "Hunting," or the several other variations that Myth II online offers. Combine this with several map options and the ability to play alone or as part of a team, and you have a combination that will suck you in big time. As my wife said, it they had had this years ago when we were dating, I probably would not have had time for her. True, so true! So, I say, young men, for the sake of future generations--indeed, so there will be future generations--stay away from this game" Leave it to my generation; leave it to me, "Hirtus Vetus", the "Old Goat!"--Hirtus Vetus for Skirmisher Online Gaming Magazine
J**K
Fear and Loathing
The game itself features a beautiful 3d landscape. You'll see a blood covered battlefield mixed with medieval combat. It uses old fashioned 2D sprites, but it still looks quite good. The only real problem is that the single player is too long. There are forty or so missions, and it eventually gets boring.
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